Players of Diablo 4 have petitioned Blizzard to keep the Profane Mindcage in place since they aren’t ready to say goodbye to it after Season 4.
Diablo 4: Season Four brought the game’s crafting and itemization systems entirely back to life. The good news is that most of these improvements, which gave the game new life and were mostly well-received, will persist until Season 4.
Helltides had a major overhaul during Season 4, which was one of the most well-liked updates to Diablo 4. In the early game, their earlier availability made it much easier to level up and gave access to better rewards.
The Profane Mindcage Elixir, one of the new additions to Helltides, both increases the frequency at which Aberrant Cinders drop in the game and strengthens enemies. Players on the Diablo 4 Subreddit are begging Blizzard to maintain the mechanics in the game as Season 5 of Diablo 4 approaches.
According to a Diablo 4 player’s post, “Profane Mindcage makes Helltides more challenging and rewarding for those that have maxed builds and want a bit of a little challenge to spice things up.” “Retain the fun elements of the game.”
Enemies in Helltides typically spawn three levels higher than the player, making them rather difficult, but the Profane Mindcage’s additional seven levels greatly increase that difficulty. In order to advance levels, players are even asking that the Elixir be made stackable, which would allow them to practice for the Artificer’s Pit in Helltides.
Players want to stay for more than just the Profane Mindcage from Season 4. One gamer stated, “Holy bolts and the momentum elixir are just so good and make the game more fun. To be honest, all the seasonal elixirs need to stay.” “Now that we know the armor cap is so low, I actually want to use them over, say, the iron skin ones, which are redundant.”