Helldives community looks for significant upgrades, some Helldivers 2 gamers think “giant” adversaries would be a cool addition to the game.
In Arrowhead Game Studios’ most recent game, Helldivers 2, you may play missions, engage in planetary battles with pals, and defeat a variety of foes to earn fantastic goodies and a Warbond level-up.
These adversaries from Helldivers 2 come in a variety of sizes and forms; some are Automatons, while others are Terminids.
Since they’ll be more difficult to defeat and the community is ready for these kinds of encounters, several gamers have argued that huge opponents would be a fantastic addition to the game.
Helldivers The “giant” foes provide two players with positive vibes.
On the Helldivers 2 subreddit, a user posed the question, “How would you feel about giant-sized enemies?” to spark a conversation.
A significant segment of the community shares similar thoughts and enthusiastically embraced the idea with numerous comments and recommendations.
According to several players, “The more Helldivers we lose trying to kill them, the bigger they are.” Others added their brilliant insights: “Exactly! So let’s increase the enlistment figures!
A player exuded confidence, saying that they could “take them out in a jiffy” with just “an autocannon and a can of liber-tea.” Some giggled and made a MonsterVerse joke, saying “Jaegers vs. Godzilla confirmed.”
“As long as I get to climb on them and take them out Shadow of the Colossus style, yuh, I’m all about that,” said a group of players who would gladly engage with enormous foes.
Giant adversaries were considered acceptable by some gamers “as long as they work like the tank” or “as some sort of objective.” They went on to offer further ideas, such as “a large robot with vents on its head, arms, and back” and “an additional variation could have an arm with a flamethrower that functions similarly to napalm artillery and a jammer on the head.”