Players can create twelve different classes for their characters in Baldur’s Gate 3, and each class includes a number of subclasses. This provides countless possibilities for construction, role-playing activities, and things to try during several playthroughs for players. Though Baldur’s Gate 3 offers an astounding range of possibilities, one notable absence was the Artificer class, a popular Dungeons and Dragons character.
Out of all the thirteen classes in Dungeon and Dragon, Artificer was the only one left out of Baldur’s Gate 3. Although Larian’s decision to exclude Artificers from the Baldur’s Gate 3 class list is unknown, there are a number of reasons why Artificers might still be a fantastic addition to the game and why it might be worth keeping them out.
What precisely is an artist?
The party’s mechanical whiz
The Artificer is a hybrid spellcaster class that produces powerful effects by fusing spellcasting with tools. Artificers are always equipped with the appropriate tools for the job. They can be seen fiddling with whatever new creation or tool they have on hand, adding magic to it, and then using it to cast spells. With their own spell list that can handle any situation, they are a versatile class that can fill any function in the party, from DPS to support and healing. They are regarded as essential classes in Dungeons and Dragons, however, they were originally introduced with Tasha’s Cauldron of Everything and were a later addition to 5e.
Craftsman Subclasses
Even though artisans are good as they are, they really flourish when their subcategories are included. The subclasses of artisans are:
- Alchemist: A support and healing subclass with access to healing spells and the ability to make potions.
- Armorer: A class akin to Iron Man, whose primary function is to make up for a lack of strength using equipment.
- Artillerist: Using spells like Scorching Ray and Fireball, the Artificer constructs turret-like weapons that inflict AoE damage.
- Battle Smith: Receives a magical creation resembling a mechanical familiar.
Why Baldur’s Gate 3 Could Employ Artificers
Baldur’s Gate 3’s Artificer Gap
Though there are already twelve classes in Baldur’s Gate 3, there isn’t a place for characters who are expert technicians and tool users. As of right now, Wizards are the only classes in Baldur’s Gate 3 to have intellect as both their primary stat and their spellcasting stat. The Rogue subclass known as Arcane Tricksters also employs intelligence as a spellcasting stat. Apart from these two instances, intelligence isn’t used as much as it may be, and players’ options are restricted when it comes to playing intelligent or brilliant characters of any kind.
Role-playing Exercises for an Artist
Characters from the Artificer class have an abundance of possibilities when it comes to bespoke origins and the Dark Urge in roleplaying games. The character’s intelligence can be summoned by players, and this characteristic can include quirkiness and originality. Character archetypes that are popular for a long time include creative, clever, and eccentric ones. In Baldur’s Gate 3, these types of characters can only be used by Wizards or by the other classes through headcanon.
You can find the technology in Baldur’s Gate.
Baldur’s Gate 3 already has the necessary lore, even without artisans, since the realm contains mechanical technology powered by magic, including the Grymforge, Steel Watch, and Karlach’s infernal engine. This is particularly clear when it comes to the mechanical aspects of Act 3’s narrative, which centers on Gortash, his inventions, and the locations to which his plot leads—the Iron Throne, the Steel Watch foundry, and Wyrm’s Rock Fortress.
Gortash Requires a Mechanical and Storyline Foil
Although the Dead Three’s Chosen doesn’t have classes, it’s likely that Ketheric is an Assassin and Orin is an Oathbreaker Paladin based on their talents and stories. It is arguable that Gortash is an artist because of his mechanical prowess, inventiveness, and ability to combine magic with invention. Ketheric and Orin have classes that match those in Baldur’s Gate 3, but Gortash is unique in that he lacks a playable class and the player is unable to build a class that is a mirror image of his. For player characters, an Artificer class would provide a narrative counterpoint to Gortash, who currently feels alone and unique.
Why Baldur’s Gate 3 Shouldn’t Have the Artificer Class
Paid DLC for classes isn’t a good move.
The Artificer class cannot be added to Baldur’s Gate 3 through DLC for a variety of reasons, despite the profession’s widespread appeal and lore-friendly nature. Larian has created a name for itself for the relationship it has with its users, and adding classes via paid DLC has never been a popular decision. If it is introduced retroactively, it ought to be done so through a free patch or update as opposed to a paid one, especially as some people feel that this feature ought to have been included in Baldur’s Gate 3 from the start.
There Are Too Many Magical Items in Baldur’s Gate 3
Another problem is that Baldur’s Gate 3 has a wealth of strong magical goods that, if not used carefully, would render the Artificer unnecessary. Relying on magical goods to set artisans apart from other characters with magical gear would be difficult in Baldur’s Gate 3 because magical items are so prevalent in the game. When trying to set the Artificer things apart from the other items in the game, it would also be necessary to prevent them from being either powerful or weak.
A new system would be needed for crafting.
The primary function of an artificer is to build and infuse tools and equipment. In Baldur’s Gate 3, weapon and armor crafting is limited to specific locations and only available for potions. In order to create a new crafting system for Artificers, numerous in-game systems would need to be redesigned, including the nerfing or removal of numerous magical items that are already present in order to distinguish Artificer items and abilities from other types of magic. Not only is it unfeasible to replace every magical item in Baldur’s Gate 3 but it’s also probably beyond the scope of a patch or even DLC.
What is the Artificer class in Dungeons and Dragons?
The Artificer is a hybrid spellcaster class that creates powerful effects by combining spellcasting with tools. They are versatile and can fill any role in the party, from DPS to support and healing.
What are the subclasses of the Artificer class?
The subclasses include Alchemist, Armorer, Artillerist, and Battle Smith, each with unique abilities and roles.
Why might the Artificer class be a good addition to Baldur’s Gate 3?
The Artificer class could fill a gap in the game for characters who are expert technicians and tool users. It could also provide more options for playing intelligent characters and offer new role-playing opportunities.
What are some reasons against adding the Artificer class to Baldur’s Gate 3?
Adding the class through paid DLC could be unpopular. The game already has many strong magical items, which could make the Artificer’s reliance on magical items less unique. Implementing the Artificer’s crafting abilities would also require a new crafting system, which could be complex to design and implement.